My name is Jeeyon Shim, and I make games that face the world.
I write work that guides players toward reconnecting with the land we are one small part of.
What are people saying about my work?
"Games connect us. Sometimes this connection is to fellow players, and sometimes to new stories we get to experience for a few precious moments. But Jeeyon's games do more. Introspective, therapeutic, and physical, they focus on connecting us to the natural world, our bodies, and our inner thoughts. They're deeply personal and the connections they form have a permanence no other games do. In doing so, they're helping to define a brand new wave of game design that we're just beginning to experience."
— Hakan Seyalioglu, co-founder of Thorny Games and designer of Sign and Dialect
"Jeeyon Shim is making small, intense games that reflect her lived experience in beautiful ways. Her games help connect players - to the land around them, to their senses, to their most loyal companions, to themselves. I appreciate her work as much for its precision as its beauty."
— Jason Morningstar, designer of Fiasco! and founder of Bully Pulpit Games
"Walking under trees, tending soil, or relaxing into warm water, Jeeyon's work invites you to become aware of your own emotional and physical world. She writes with brevity and transparency, never trying to bury or obscure her metaphors; I'm disarmed by the earnestness and grace in this collection of games. I'd recommend her work to anyone who is willing to be vulnerable, with themselves and perhaps a friend."
— Avery Alder, designer of Monsterhearts and The Quiet Year
"Jeeyon’s games represent the absolute forefront of play as healing, as grieving, as survival. Reading her texts sometimes scares me. She is ready to show you a full and beautiful present reality, but only if you are willing to bring your whole self to the experience."
— Alex Roberts, designer of Star Crossed and For The Queen